Below we describe where each of the subdirectories comes from. * **Main, RTShaderLib** These we copied from Ogre. They are in Ogre's source directory, under `Media/`. * **TestUI** This one also comes from Ogre. It's the unzipped version of `Media/packs/SdkTrays.zip` file in Ogre's source directory. * **Shared** This is formerly a submodule that pointed to the `FatmapSDKSharedAssets` repository. * **shaders, textures** FatmapMobileSDK assets that are not shared with the web version (might not be valid in wasm).